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Αυτός ο εκπαιδευτικός οδηγός υπάρχει χάρη στον χρήστη: Nekonyancer0000
NekonyancerWelcome to...
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_BREndN.jpg[/img]
In this game, you will direct a team of geniuses, contribute to inventions, and acquire patents. *Whose team will be the most legendary of all?*
[green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerOn each turn, you can either:
*- Send an inventor to work on an invention.*
OR
*- Refresh all your inventors.*
Simple, right?2archivecontrol_editmode_centercomment000
NekonyancerThis is your team of inventors! Each inventor has different *starting knowledge*. They are in four areas:
*- Physics* (light bulb)
*- Chemistry* (beaker)
*- Mechanics* (tire)
*- Mathematics* (compass)
For example, Marie Curie has knowledge of 1 in electricity and 1 in chemistry. She has no knowledge of the other skills.3playerzone_88368032000playerzone_88368032 1
NekonyancerEach inventor also has different *goals,* which you can see on the right side of each inventor card. If these goals are met, you get victory points!
For example, if Einstein achieves *3* knowledge in physics and *3* in chemistry, you will get *9 victory points.*
[tip] This information written more clearly if you hover over the inventor with your mouse.4inventor_88368032_3000inventor_88368032_3 1
NekonyancerBetween you and your opponent, you can see *this age's inventions.*
The left side of each card shows what kind of knowledge is required. The right side shows rewards, which vary from invention to invention.5invention_4000
NekonyancerLet's put an inventor to work!
*1. Click on Nikola Tesla*
*2. Click on The Bow.*6invention_6010
Nekonyancer*Great job!* All of Tesla's knowledge was applied to the bow. Since he had *2* knowledge of mechanics, we put cubes on *2* mechanic slots.
When all the squares are filled, the invention will be complete!1invention_65fd38d298f79f00
NekonyancerNext, let's put Albert Einstein to work on The Canoe.1inventor_88368032_35fd9a1c39a39210
NekonyancerOur opponent just finished The Canoe. Whenever someone finishes an invention, that player takes the *Leonardo de Vinci statue.*1firstPlayer5fda279f6e37700firstPlayer 1
NekonyancerThen, contributors to the finished invention will choose their rewards, *in order of whoever contributed the most to the project*.
Since our opponent contributed more than we did, they get to pick a reward first!
[tip] The holder of the Leonardo figurine wins any ties. If there are ties between other players, whoever is closest to the holder of the statue in clockwise order wins the tie.2invention_15fda279f6e37700
NekonyancerOur opponent just took the "2" progress token as their reward.
*Let's take the Additional Knowledge token!*1invention_15fda27aba80b210rewards_1_item_68 1
NekonyancerGreat! This is a *consumable* reward token. We can use it at any time to immediately put two cubes on an invention.
[tip] Reward tokens of any kind never require actions to use.1tokenzone_88368032_item_685fda29c35dfee00
NekonyancerThere was one reward that no one took from The Canoe: *the card itself*. Each invention card has a [red]*point value*[/red] (the red ribbon) and a [blue]*classification number.*[/blue]2archivecontrol_editmode_centercomment5fda29c35dfee00
NekonyancerAt the end of the game, if you have a run of consecutive classification numbers, *starting from 0 and going up*, you'll get as many points as the biggest number in the run.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_72iXhn.jpg[/img]
In this example, the player will gain [red]9 points from red ribbons[/red] and [blue]3 points for a run of classification numbers[/blue].3archivecontrol_editmode_centercomment5fda29c35dfee00
NekonyancerThere are five kinds of reward tokens in this game. We already saw the *additional knowledge* token.4tokenzone_88368032_item_685fda29c35dfee00tokenzone_88368032_item_68 1
NekonyancerThe *"2" progress token* our opponent took will let him upgrade an inventor's knowledge from *1* to *2*.
All progress tokens have a "1" on the back. If our opponent chooses, they can use it that way to upgrade a skill from *0* to *1*.5tokenzone_84626299_item_695fda29c35dfee00tokenzone_84626299_item_69 1
NekonyancerThere's a *"4" progress token* on this invention. It can only be put on an existing "3". It also has a "1" on the back.6invention_85fda29c35dfee00
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_ZAxqMd.jpg[/img] These are *victory point tokens.* They can be worth 1, 2, or 3 points.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_4aqGoH.jpg[/img] This is an *availability token.* It lets you instantly refresh all your inventors.7invention_65fda29c35dfee00
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_edCk8v.jpg[/img] This is a *classification number token*. It's a *wild* number that can help you form a run.8invention_45fda29c35dfee00
NekonyancerLet's get back to the game and take our next turn.
*Send Thomas Edison to work on The Fire Beacon.*9invention_45fda29c35dfee10inventor_88368032_2 2
Nekonyancer*Send Marie Curie to work on The Bow.*
Unfortunately, her chemistry knowledge will not be useful here.1invention_65fda84aed781d10inventor_88368032_1 1
NekonyancerWe've used all our inventors, so instead of sending one to work, we have to refresh them.
*Click on "Refresh my inventors" at the top!*1inventor_88368032_35fdb056d8aebe10
NekonyancerOur opponent just used their *2* to upgrade Ada Lovelace's mathematics skill!1token_695fdb45309d23200
NekonyancerAnd sent her to work on *The Water Clock*. She was able to contribute *3 cubes* because of that upgrade! We didn't even get a chance to contribute to this one, so we won't get any rewards from it!
Now, let's skip a couple turns...1invention_35fdb453492c2400
NekonyancerThere is only one invention left to invent! This marks *the end of an age.* After rewards are taken, the final invention is cleared, and inventions for a new age are laid out!1invention_65fde2878f128a00
NekonyancerGameplay will continue for a total of *three ages.* When the third age ends, players count up points.
Remember, points can come from:
*- Completed inventor goals.*
*- Point reward tokens.*
*- Invention cards taken as rewards.*
*- A run of classification numbers.*
[blue]*Whoever has the most points is the winner!*[/blue]1archivecontrol_editmode_centercomment5fdecd63a929e00
Nekonyancer
... και τώρα είσαι έτοιμος/η για το πρώτο σου παιχνίδι!
Εγγραφή Board Game Arena για να παίξει 822 διαφορετικά επιτραπέζια παιχνίδια σε απευθείας σύνδεση με τους φίλους σας και 10 081 000 παίκτες από όλο τον κόσμο :)
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