• Μπορείτε να πατήσετε το πλήκτρο SPACE για να προχωρήσετε με τον εκπαιδευτικό οδηγό αντί να κάνετε κλικ στα κουμπιά.
• Μπορείτε να χρησιμοποιήσετε το για να ελαχιστοποιήσετε τις εξηγήσεις του εκπαιδευτικού οδηγού αν χρειαστεί.
Αυτός ο εκπαιδευτικός οδηγός υπάρχει χάρη στον χρήστη: Wentu0000
WentuHi, and welcome to your first Isaac tutorial.
Here, you will learn how to play Isaac and a few tricks you need to keep in mind to be a great player!
Let's start!
[img]https://x.boardgamearena.net/data/themereleases/211125-1022/games/isaac/171011-0240/img/game_box.png[/img]1archivecontrol_editmode_centercomment000
WentuIsaac is an abstract game with a few peculiar aspects.
1) It is played in *two* very distinct phases
2) You score points by removing *your* pieces.
3) The Score *marker* is part of the game2archivecontrol_editmode_centercomment000
WentuOn the other hand, like many other games, in Isaac the aim is to score the most points at the end of the game.
You will score points only during the second phase.
There's a second, less common way to win: being the first reaching 100 points.3archivecontrol_editmode_centercomment000
WentuThe two players are BLACK and WHITE.
Each player has 15 pieces and a Score Marker (SM, for short) in his/her colour.
Take a look at the pieces: they are thin and long. The length of the pieces goes from 3 to 7, meaning that, once they are put on the board, they will occupy a rectangle that is always 1 square wide and up to 7 squares long.4archivecontrol_editmode_centercomment000
WentuThis is a white piece with length 4 and value 2:
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_5IB7yi.jpg[/img]
This is the white Score Counter:
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_RjXa4C.jpg[/img]
5archivecontrol_editmode_centercomment000
WentuThese numbers tell you how many pieces you have for each length:
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_VYy4Eb.jpg[/img]
And this will be used to rotate your pieces:
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_o79hy6.jpg[/img]6archivecontrol_editmode_centercomment000
WentuNotice that you have many short pieces and only a few long ones.
At the beginning of the game, you do not see your Score Marker: it will come into play during the second phase7archivecontrol_editmode_centercomment000
WentuEach piece has also a number of points in the form of black dots on it.
The shortest pieces are worth 1 point (and their length is 3).
The longest piece is worth 6 points and is 7 squares long.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_wG7zg2.jpg[/img]8archivecontrol_editmode_centercomment000
WentuThe board is a 10x10 square. On the nearest side, you see each column has a WHITE number from 0 to 9. Each row, on the left, has also a WHITE number, a multiple of 10.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_74yjb8.jpg[/img]
All rows and column also have a BLACK number.
These numbers will be used later to keep track of the score. They are also useful to identify positions on the board.9archivecontrol_editmode_centercomment000
WentuTo identify a position on the board, you can just use a colour and a number from 0 to 99. For instance, square 21, for the WHITE player, is the square that lies on the "20" row and the "1" column.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_UzaWVL.jpg[/img]
10archivecontrol_editmode_centercomment000
WentuFor the BLACK player, that same square is the 78, because the BLACK player is using BLACK numbers.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_VFt7BC.jpg[/img]11archivecontrol_editmode_centercomment000
WentuEnough for the material! Let's start doing something!
Isaac is played in turns. During the first phase, at his/her turn, the player takes one of his pieces and place it on the board.
Pieces must be played on the squares of the board. They cannot be played one over the other or outside the board.
12archivecontrol_editmode_centercomment000
WentuWhen you grab a piece, it will be in a vertical position. To swap between horizontal and vertical positions, use the curved arrow that you find on the right of the board, near the black number 60.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_e04wBl.jpg[/img]
You will be offered all the possible squares where you can place the upper left end of your piece.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_mTQPED.jpg[/img]13archivecontrol_editmode_centercomment000
WentuYou are the WHITE player.
Play one of your four 2-Points pieces (2P, for short) between squares 21 and 24.
Then, press the blue button "Done" in the upper part of the window.14square_1_7010
WentuGreat! Now players will alternate placing their pieces until they have no valid place to put any of their pieces.
When a player cannot place a piece, he/she passes.
When both players have passed, the first phase ends.
The Score Markers are placed on the two squares 0 (left bottom corner and right top corner) and the second phase will begin.1archivecontrol_editmode_centercomment619fe8602d88600
WentuBefore the first phase ends, you need to understand how you will be making points during the second phase, so that you have an idea of how you want to place your pieces.1archivecontrol_editmode_centercomment619fe8acf0f1d00
WentuDuring the second phase, each player, at his/her turn, removes one of his/her pieces and scores points.
The most important rule (and the most frequent source of mistakes) is:
*You can only remove a piece that is worth at least as much as all the pieces that you already removed*2archivecontrol_editmode_centercomment619fe8acf0f1d00
WentuIn other words: if I remove a piece that is worth 3 points, from that moment onward I can only remove pieces that are worth 3, 4 or 6 points; I won't be allowed to remove pieces that are worth only 1 or 2 points.3archivecontrol_editmode_centercomment619fe8acf0f1d00
WentuAllow me to give you one last example of this because I have seen too many people doing this mistake during their first game:
if the first piece you remove is the 6P (your longest one), your game will end immediately; you will not make any other moves (and your opponent will be able to go on).
4archivecontrol_editmode_centercomment619fe8acf0f1d00
WentuHow many points will you score when removing a piece? It sounds confusing but it is actually simple:
The value of the piece you remove
times
The number of other pieces you find on the line along which the piece lies.5archivecontrol_editmode_centercomment619fe8acf0f1d00
WentuTake a look at the current board.
We are still during the first phase, the placement phase, but imagine we were already in the second phase.
If you were the WHITE player, you could remove the 2P piece that lies between squares 21 and 24 (the first piece you placed, remember?)6archivecontrol_editmode_centercomment619fe8acf0f1d00
WentuHow many points would you score?
The piece you are removing is worth 2 points.
There are other three pieces on the 20White row, can you see them? there's the Black 4P on column 5, the White 3P on column 6 and the Black 3P on column 9.
You would score: 3 x 2 = 6 points!
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_7CdBUn.jpg[/img]7archivecontrol_editmode_centercomment619fe8acf0f1d00
WentuEasy, right?
It doesn't matter if the other pieces are WHITE or BLACK. It doesn't matter if they completely lie on the same line of the piece you are removing.
The "formula" is always the same: piece value times the number of pieces on the line from which you removed it.8archivecontrol_editmode_centercomment619fe8acf0f1d00
WentuAs a rule of thumb then, during the first phase you try to place your pieces so that they "point" toward many other pieces.
If, in this same situation, BLACK was to remove his 3P from column 9, he would score 0 points, because there are no other pieces on column 9 (3 x 0 = 0)
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_2Pu0Bp.jpg[/img]9archivecontrol_editmode_centercomment619fe8acf0f1d00
WentuLet's go on till the end of the placement phase now.
Since BLACK is the first player that cannot place a piece, he will be the first one moving during the second phase10archivecontrol_editmode_centercomment619fe8acf0f1d00
WentuHere we are. It's WHITE turn, there is one place where a 1P piece (length 3) can fit and WHITE does have a 1P piece still available so he/she must play it. Help WHITE with his/her move.1square_0_6619fe95fcf64b10
WentuNow! A few things happened automatically.
BLACK couldn't place a piece and passed.
Same for WHITE.
The Second phase begun and the two Score Markers appeared in the two "0" squares.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_SjxH2J.jpg[_img] [img]https___snipboard.io_sZtfFq.jpg[/img]1archivecontrol_editmode_centercomment619fe965c761a00
WentuWe need to explain how to actually keep track of points in Isaac.
As we said, the SMs are part of the game. The position of the SM on the board IS the score of the player.
Right now, WHITE has 0 points and the SM is on the square 0+0 (considering the white coordinates). Same thing for BLACK, but looking at the Black coordinates!2archivecontrol_editmode_centercomment619fe965c761a00
WentuBlack starts (because he/she was the first passing during the first phase) and he's about to remove the black 1P that lies between Black 28 and 48 (the vertical 1P on the second column from the left)
Can you see how many points he/she is about to score?
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_bo0aH8.jpg[/img]3archivecontrol_editmode_centercomment619fe965c761a00
WentuThe piece has disappeared and the log tells us that BLACK *may* get 3 points.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_Bv3VpP.jpg[/img]
What does it mean "may"?
We will see it soon.
Now BLACK needs to place his SM to keep track of his/her score.
On the BGA interface this is seen as a second move.1archivecontrol_editmode_centercomment619fe97a38b7300
WentuAs you can see, the Score Marker has been moved on the square that represents 3 points (0 tens plus 3) for the Black coordinates.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_2r7dG1.jpg[/img]
The log says that BLACK actually scored 3 points.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_xKdCgY.jpg[/img]
It's now time for WHITE to remove a piece.1archivecontrol_editmode_centercomment619fe98260c1f00
WentuWHITE is going to remove the 2P that lies between squares 1 and 4, on the bottom horizontal row.
Before helping him/her with this move, notice that on the same line on which that piece lies, there is also the marker.
Go on and remove that 2P!2archivecontrol_editmode_centercomment619fe98266a2a10
WentuIf you paid attention, you saw that in the upper part of the screen a message told us that we are about to score 2 x 6 x 2 = 24 points.
We are removing a 2P and there are 6 more pieces on the same line but, where does the other "times 2" come from?
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_mVyfst.jpg[/img]1archivecontrol_editmode_centercomment619fe987b160800
WentuHere we see the first important role of the Score Marker in the game. The points you can score are doubled for each SM that lies on the same line from which you remove a piece. The colour of the SM doesn't matter.
This means that, if you had both SMs on the same line, you would score four times the normal points!
*Beware of the position of the SM!*2archivecontrol_editmode_centercomment619fe987b160800
WentuNow WHITE must keep track of his/her 24 points.
So, what is this choice we have now as WHITE player?
In Isaac, you can score FEWER points of those you are entitled to! If WHITE did his/her move for 24 points, he/she can score 24, or 23, or 17, or just 1. Even 0!
Let's score only 20 points for WHITE then! Remember to press "Done".3archivecontrol_editmode_centercomment619fe987b1afe10
WentuDid you see what happened with BLACK now?
He/She took advantage of the WHITE Score Marker, removed a black 2P from the column on the left and scored (take a look at the log!) 2 x 2 x 2 = 8 points!
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_cLXMwN.jpg[/img]1archivecontrol_editmode_centercomment619fe9982498700
WentuIf you look carefully now, you can see that WHITE 1P pieces are greyed out. This is because WHITE already removed a 2P so he/she cannot remove 1P anymore for the rest of the game.1archivecontrol_editmode_centercomment619fe9a154f3e00
WentuIt's WHITE turn. Can you see now why it was OK to score only 20 points instead of 24 or less than 20?
Because WHITE managed to leave the Score Marker on the same line with another 2P and means he/she will score double points again!
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_TKy31o.jpg[/img]2archivecontrol_editmode_centercomment619fe9a154f3e00
WentuThere's more!
A third important role of the Score Marker (besides scoring and doubling) is that of *blocking*.
If you leave an SM on a piece, that piece cannot be removed (irrespective of colours).
If WHITE had left the SM on the 2P 21-24, he/she would not be able to remove it now!3archivecontrol_editmode_centercomment619fe9a154f3e00
WentuBLACK just did a bad move.
He removed a piece scoring only 2 points but even worse, he/she left the Score Marker exactly on the line of one of the White 3P. This is very dangerous!1archivecontrol_editmode_centercomment619fe9b875acf00
WentuWell, you now know all the important rules of Isaac.
Let me just give you a couple of ideas to keep in mind, just by looking at this current situation.1archivecontrol_editmode_centercomment619fe9c84e65000
WentuSee these two long Black pieces? Long pieces have the potential of scoring a lot of points (16 or 18 without doubling) but here they were "pointing" only at opponents short pieces.
Remember that short pieces are removed soon in the game and it is possible that your long pieces won't have anything to score with.2token_2_0619fe9c84e65000
WentuNow, look at these white short 1P pieces.
They were never meant to score. They are there and have been sacrificed in order to have the long white 3P pieces scoring many more points.
*You don't need to remove all of your pieces*, just those that will score a lot.3token_6_4619fe9c84e65000
WentuWhite 2P pieces were able to score a lot of points because the longer white 3P pieces were still in play.
Try to *have shorter pieces pointing to longer ones* if you want to score them. Do the opposite if you are planning some sacrifices.4archivecontrol_editmode_centercomment619fe9c84e65000
Wentu*Correctly placing your Score Marker* is fundamental. Leave it in such a way that you don't help the opponent.
*Try to block* the last piece of a certain size of the opponent. He/She will be forced to remove a piece of a larger size, thus losing the blocked one forever.
Be careful not to block the pieces you want to remove next.
Consider how many points you can sacrifice to get a good doubling.5archivecontrol_editmode_centercomment619fe9c84e65000
WentuSee what happened? Once again, a few points not scored allow to gain 12 points more.
Here WHITE is going to win because he/she scores 100 points: this is a rare occurrence. Usually, the game ends when all players have removed all their pieces.1archivecontrol_editmode_centercomment619fe9ee707ad00
WentuA final teaching for the placement phase.
Always remember that a piece has 3 roles:
1) it will score points
2) it will make your pieces score more points
3) it will make your opponent's pieces score more points.
Always try to maximize the first two and minimize the third.
And now, score the last points by removing the 3P!1archivecontrol_editmode_centercomment619fea188ad3710
WentuAnd now, have fun with Isaac!
[img]https://x.boardgamearena.net/data/themereleases/211125-1022/games/isaac/171011-0240/img/game_box.png[/img]2archivecontrol_editmode_centercomment619fea188ad3700
Wentu
... και τώρα είσαι έτοιμος/η για το πρώτο σου παιχνίδι!
Εγγραφή Board Game Arena για να παίξει 834 διαφορετικά επιτραπέζια παιχνίδια σε απευθείας σύνδεση με τους φίλους σας και 10 163 000 παίκτες από όλο τον κόσμο :)
Get rid of the Premium advertising screen at the start of your games.
Play from the same place.
Play with someone using the same Internet connection as you, or even using the same device ('Hotseat' mode). Only one player needs to be Premium to play from the same location as someone else.
Video/Voice chat.
Integrated voice or video chat to play with your friends as if they were here.
Statistics.
Access game statistics after each game, and study your opponents' statistics, strategies & rank evolutions.
Choose your color.
When possible, play with your favorite color.
Create tournaments.
Create your own tournaments, for friends or for everyone.
Cancel your membership anytime.
About Board Game Arena Premium
Board Game Arena's main goal is to promote board games to a large audience. This is the reason why the service is free for everyone.
As you can imagine, this website needs a lot of time and some money to keep things running smoothly. Some players are helping us with contributions or through donations. This website can only exist because of the help from these players, and to thank them we make them Premium members.