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Αυτός ο εκπαιδευτικός οδηγός υπάρχει χάρη στον χρήστη: Nekonyancer0000
NekonyancerΚαλωσήρθατε στο...
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_9ZpVqi.jpg[/img]
[blue]Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world history—*your civilization is unique!*[/blue]1archivecontrol_editmode_centercomment000
NekonyancerIn Tapestry, you will advance on *4 advancement tracks* (science, technology, exploration, and military) to earn progressively better
προνόμια.
Along the way, you will also improve your income, build your capital city, leverage your unique abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
*At the end, whoever has the most victory points wins!*2archivecontrol_editmode_centercomment000
NekonyancerWhen the game starts, each player has to choose between [red]*two civilizations*[/red] and [blue]*two capital mats.*[/blue] Don't worry about what they do for now. Θα δεις αργότερα.
*Select [red]Merrymakers[/red] and [blue]Desert[/blue]. then click Confirm at the top.*
You may need to minimize this bubble to make it work.3archivecontrol_editmode_centercomment010civilization_11 1 civilization_15 1
NekonyancerNow you can see the main board. There are *four advancement tracks* along the edges. Αυτοί είναι:
- [blue]Εξερεύνηση (μπλε)[/blue]
- [green]Science (green)[/green]
- [red]Military (red)[/red]
- Τεχνολογία (κίτρινο)
Each player has a cube for each track to mark their progress.1archivecontrol_editmode_centercomment623753335852200tech_upgrade_1_1 2 tech_upgrade_2_1 3 tech_upgrade_3_1 1 tech_upgrade_4_4 5
NekonyancerYou can see [red]*your inventory*[/red] in the same box as your name. It's also at the [blue]*bottom of your player mat*[/blue], which you will see if you scroll down.
We don't have any resources now, but the game will make us take *a round of income* to start the game.2archivecontrol_editmode_centercomment623753335985100resource_holder_11941354_1_1 7 player_name_11941354 6
NekonyancerAt the top, the game is offering you a free resource. It says *"civilization adjustment."*
*Civilizations Adjustments* is an option you can deactivate before starting the game. They're basically a patch to balance the various civilizations.
I suggest you play with adjustments on.1archivecontrol_editmode_centercomment6237534421fb100
NekonyancerAs you can see in the prompt, there are *four different resources: coin* (moneybag)*, worker, food *(mushroom)*, and culture* (star).
Αυτοί οι πόροι αντιστοιχούν στα τέσσερα μονοπάτια, όπως:
τεχνολογία - νόμισμα
[green]science - worker[/green]
[blue]εξερεύνηση - φαγητό (μανιτάρι)[/blue]
[red]military - culture (star)[/red]2archivecontrol_editmode_centercomment6237534421fb100tech_upgrade_1_3 1 tech_upgrade_2_3 1 tech_upgrade_3_3 1 tech_upgrade_4_4 1
NekonyancerLet's take a coin for our civilization adjustment.
*Click on the yellow bag at the top. Στη συνέχεια, κάνε κλικ στην επιβεβαίωση.*3archivecontrol_editmode_centercomment6237534421fb110
NekonyancerΤώρα είμαστε έτοιμοι να ξεκινήσουμε πραγματικά το παιχνίδι!
The game may have a 3/5 complexity rating, but it's really quite simple. On your turn, you have only two options:
*- Προχωρήστε σε ένα μονοπάτι.*
*- Take income.*
Το μεγαλύτερο μέρος του παιχνιδιού θα προχωρά σε μονοπάτια. Easy, right?1archivecontrol_editmode_centercomment623753c32b7d400
Nekonyancer[blue]There are three steps involved in advancing:[/blue]
*1.* Pay the resource cost, which changes based on the tier. (See image.)
*2.* Move your cube to the next space on the track and gain the corresponding benefits.
*3.* Pay to receive a bonus, if there is one.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_ISDzHm.jpg[/img]2archivecontrol_editmode_centercomment623753c32b7d400
NekonyancerLet's advance on the *exploration track!* The first space of this track is called "scouting." To advance, you can either:
*- click on the [blue]scouting[/blue] button at the top.*
*- click on the next available space on the exploration track.* (See image)
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_JCmT8S.jpg[/img]
Since it's in tier 1, it will just cost 1 of any resource. *Use a coin (yellow bag) for it.*
5archivecontrol_editmode_centercomment623753c32b7d410
Nekonyancer*Great!* Our cube moved onto the next space, and we got our reward: *2 territory tiles.* Those tiles (along with one that we started the game with) are now in our inventory. If you scroll down, you'll find them outlined in blue.
Τι κάνουν λοιπόν αυτά τα πλακίδια; Θα το μάθετε πολύ σύντομα!1archivecontrol_editmode_centercomment623753fd8bddd00territory_tiles_11941354_item_35 7 territory_tiles_11941354_item_21 7 territory_tiles_11941354_item_40 7
NekonyancerBy the way, you can easily find out what any space does by checking out the tooltip for that space!2archivecontrol_editmode_centercomment623753fd8bddd00
NekonyancerΕπόμενος γύρος! Ας συνεχίσουμε στο μονοπάτι εξερεύνησης. The next step is still in tier 1, so the cost will be 1 of any resource.
The benefit is the ability to [blue]explore.[/blue] When you explore, you'll take a territory tile from your inventory and place it next to a territory you control on the map.
Ας το προσπαθήσουμε! * Προχωρήστε στo μονομάτι εξερεύνησης. Pay with culture (star).*
1tech_upgrade_1_262375433709c910
NekonyancerWhen exploring, we must first select an unexplored space next to a space we control. Right now, we only control [red]our starting location[/red]. As you can see, we have three valid explore locations.
[tip] *It's often a good idea to explore toward the middle!*2territory_596237545e2e42200territory_59 6
NekonyancerAfter choosing a location, we must select a tile. Υπάρχουν δύο πράγματα που πρέπει να λάβετε υπόψη:
*1. Points.* You'll receive 1 point for each side of your tile with terrain that matches an adjacent tile.
*2. Rewards.* You'll receive whatever reward is printed in the center of the tile.4territory_596237545e2e42200
Nekonyancer*Ας το προσπαθήσουμε!*
*1.* Select this space, close to the middle of the map.
*2.* Select the tile with a star in the middle.
*3.* Rotate the tile so the sandy area matches two adjacent tiles.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_o5i0GF.jpg[/img]
*4.* Click on the checkmark.
5. Κάντε κλικ στη συνέχεια.
*[tip] You may need to minimize this window to make this work!*7land_0_16237545e2e42200
Nekonyancer[red]*Great job!*[/red]
We just gained four points because four sides of the tile matched adjacent tiles. We also gained one culture because there's a star on the tile we placed.
1territory_35623754801d89c00territory_35 6
NekonyancerOur turn isn't done yet! The space we moved onto has *a bonus.*
Bonuses are simple: if you pay the cost, you get an extra benefit.
In this case, if we pay a resource, we can draw a [green]tapestry card.[/green]2tech_upgrade_1_2623754801d89c00
NekonyancerLet's do it.
*Pay one coin for the bonus at the top.*3archivecontrol_editmode_centercomment623754801d89c10
NekonyancerNext, let's learn about [red]*conquering!*[/red] Unleash your inner warlord!
*First, advance on the military track. Pay a culture (star).*1archivecontrol_editmode_centercomment623754de2f45810tech_spot_3_1 1
NekonyancerWhen we conquer, we place an *outpost* onto a tile adjacent to a territory we control. BGA has highlighted four options for us.
Let's conquer toward the middle!
*Click on the tile with a star.*1archivecontrol_editmode_centercomment623754fc9f3d210
NekonyancerThe two conquer dice were just rolled. We can take one of the rewards shown!
[red]The red die always features points, but 4 is on the low side.[/red]
The black die always gives resources. The side we rolled gives us whatever is printed on the tile we're conquering. (It's a star!)
*Click on the black die at the top to take the reward!*1tech_upgrade_2_6623755030bfdf11
NekonyancerNext, let's learn about *inventing!*
*Use a worker to advance on the Technology track!*1tech_upgrade_4_1623755583447610tech_spot_4_1 6
NekonyancerThere are [red]three available inventions[/red]. We can choose one of them. If we don't like any of them, we can take a [blue]random invention from the top of the deck[/blue].
*Let's take light bulb!*
Scroll further down for the next bubble!1tech_card_186237557c6bea910tech_deck 7 tech_card_24 6 tech_card_18 6 tech_card_10 6
NekonyancerGreat! Our invention went here, to our X row. Later, we'll have opportunities to upgrade inventions from the X row to the circle row or from the circle row to the square row.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_E2aZLu.jpg[/img]
When inventions are upgraded, they grant rewards!1tech_card_1862375664618ea00
NekonyancerFor example, when this light bulb upgrades to the *Circle row*, we'll get a free coin! When it upgrades to *square*, we'll get a yellow building!
There's a prerequisite printed just under the square though. We can only upgrade it to square if you or one of your neighbors has reached [red]the second tier of the military track![/red]2tech_card_1862375664618ea00
NekonyancerBy the way, there are some inventions that look like they can trigger [blue]infinite combos.[/blue]
*They can't.*
The game will only let you trigger each invention once in a potentially infinite scenario.3tech_card_1862375664618ea00
NekonyancerWe have two resources left. Let's spend them on the military track.
*Advance on the military track, spending food.*1tech_upgrade_3_2623756c386cd210tech_spot_3_2 6
NekonyancerThis bonus will give us a red building.
*Pay a culture (star) to take the bonus.*1tech_upgrade_3_2623756e5c1d0210
NekonyancerGreat! Your buildings start here on your player mat. There are five buildings of each of [blue]four different types[/blue], corresponding to the [blue]four advancement tracks[/blue].
[red]The red building we got from our bonus just came from here...[/red]1income_track_11941354_4_2623756ead915600income_track_11941354_4_2 6
Nekonyancer[red]... and will be placed in your *capital city!*[/red]
There are 9 quadrants in your capital, each with 9 spaces. Some of those spaces have red dots though - they're already filled.
[tip] If you fill every space in a quadrant, you'll immediately get a resource of your choice! [tip]2tech_holder_11941354623756ead915600
NekonyancerThe bottom-center quadrant is almost full already.
*Click here to place the red building. Then click Confirm.*3capital_cell_11941354_10_7623756ead915610capital_cell_11941354_10_7 1
NekonyancerWe're out of resources, so we have no choice but to *take income.* BGA automatically started the process for you.
*This is going to end Era 1 for us and start Era 2!*
Click continue and then scroll down.1archivecontrol_editmode_centercomment623757884f84000
Nekonyancer[blue]This handy graphic[/blue] (and its tooltip) shows what happens when you take income.
*First we activate civilization abilities,* but only when starting eras 2-5. We just ended Era 1, and we're starting Era 2, so let's do it!2income_help_11941354623757884f84000income_help_11941354 7
NekonyancerOur civilization says we can move one cube up one space and gain the benefit shown.
*Click on the space shown to take a coin!*3civilization_11623757884f84010civ_11_2 1
NekonyancerNext, we have to play a [green]tapestry card[/green] in this slot.
Hey look, there's a little picture there...
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_XsqzvA.jpg[/img]
This image indicates that the first person among you and your neighbors to place a card in their slot gets an *extra resource* of their choice.
Our opponent beat us to it. Rats!1tapestry_slot_11941354_2623757aa9132f00tapestry_slot_11941354_2 8
NekonyancerLet's pick this tapestry card. Our opponent has [blue]*one landmark* (the 2x2 building in his capital city)[/blue], so we'll get two resources of our choice!
*Click on Age of Wonders.*2tapestry_cards_11941354_item_105623757aa9132f10tapestry_cards_11941354_item_105 16 capital_cell_92143487_7_9 2 capital_cell_92143487_7_10 2 capital_cell_92143487_7_11 2 capital_cell_92143487_8_9 2 capital_cell_92143487_9_9 2 capital_cell_92143487_10_9 2 capital_cell_92143487_10_10 2 capital_cell_92143487_10_11 2
Nekonyancer*Take a food (mushroom).*1archivecontrol_editmode_centercomment623757cfc5d0310
Nekonyancer*And a culture (star).*1archivecontrol_editmode_centercomment623757e2497cb10
NekonyancerAfter playing our tapestry card, we can choose one *invention* to upgrade. The only one we have is the light bulb. When it upgrades to circle, it will give us the circle benefit shown on the card: a money bag!
*Click on the technology to upgrade it!*1tech_card_18623757f115bb810tech_card_18 6
NekonyancerNext up, we receive the points and resources shown on each *exposed space* on our income board. That means *each space that doesn't have a building on it.*
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_ZG4QKS.jpg[/img]
This exposed "Barter" space shows that we get 1 money bag and 1 point for each invention we have.1income_mat_11941354623757f5b381e00income_track_11941354_1_1 6 income_track_11941354_2_1 6 income_track_11941354_3_1 6 income_track_11941354_4_1 6
NekonyancerThe space below that, symbology, shows that we get one worker and one point for each *complete row or column* in our capital city.2income_track_11941354_2_1623757f5b381e00
NekonyancerThis *Hunting* space gives us a food (mushroom) and a territory tile, and *Ceremony* below that gives us a star and a tapestry card.
There's another space exposed there, *Racing*, giving us another star. [red]It's exposed because we built the red building that was on it![/red]
[tip] Getting buildings off this mat and into your capital city means more income!3income_track_11941354_3_1623757f5b381e00
Nekonyancer[blue]Next, let's learn about *achievements.*[/blue]
There are three located here on the map. These achievements will not change from game to game.
Each achievement can be claimed by two players. The first will get 10 points, and the second will get 5 points.1achievement_362375838ed91e00achievement_1 6 achievement_2 6 achievement_3 6 tech_spot_3_3 6
NekonyancerLooks like we can complete this one this turn!
*Advance on the military track, paying with culture (star).*2achievement_362375838ed91e10achievement_3 6
NekonyancerThe red building would be nice for our income, but *let's choose conquer here*, so we can complete the achievement.1button_benefit_21_0_06237587c226eb10
Nekonyancer*Conquer the middle tile!*1land_0_0623758807636b10
Nekonyancer[blue]We rolled the dice for our conquer reward.[/blue]
The black die shows that we can take the reward printed on the tile we just conquer... but there's nothing on that tile! :(
The red die shows that we can get 1 point for each territory we control (3).
Three points really sucks, but it's better than nothing!
*Choose the red die at the top.*1button_red623758857be8610
Nekonyancer[blue]*We now have a cube here, showing that we were the first to claim this achievement!*[/blue] :)1achievement_36237588ef416600achievement_3 7
Nekonyancer*Next, let's learn about landmarks.*
[red]The first space of each tier features a landmark.[/red] The *first player* to reach each space can claim the respective landmark and place it in their capital city!
[tip] Landmarks are great for completing squares, rows, and columns in your capital city! [tip]1archivecontrol_editmode_centercomment623758d0089a900tech_spot_1_4 6 tech_spot_1_7 6 tech_spot_1_10 6 tech_spot_2_4 6 tech_spot_2_7 6 tech_spot_2_10 6 tech_spot_3_4 6 tech_spot_3_7 6 tech_spot_3_10 6 tech_spot_4_4 6 tech_spot_4_7 6 tech_spot_4_10 6
NekonyancerLet's get one for ourselves!
*Advance on the military track.* The next space is in tier 2, so we'll need to pay 2 resources! *Pay with a star and a coin.*2archivecontrol_editmode_centercomment623758d0089a910tech_spot_3_4 6
NekonyancerWhen placing landmarks, we can't have any part of it overlapping with other buildings or red dots! However, it's okay if part of it goes off the board!
For example, this placement would be legal.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_elLNwp.jpg[/img]1capital_structure623758eaa8dd400
NekonyancerThe aforementioned placement would certainly help us finish the bottom center quadrant quickly. Remember, completing quadrants gives you free resources!
However, part of the landmark would go to waste. *[red]Let's put it in the bottom-left corner instead, filling all four highlighted squares. Then click on the checkmark![/red]* *DON'T MESS UP OR THE GAME WILL SOFTLOCK.*2tech_card_18623758eaa8dd410capital_cell_11941354_10_3 1 capital_cell_11941354_10_4 1 capital_cell_11941354_11_3 1 capital_cell_11941354_11_4 1
NekonyancerWe're almost done! Just one more thing to teach you: [blue]*conquering other people's territory.*[/blue]
*Advance on the military track again, paying culture(star) and a coin.*1tech_upgrade_3_56237594f351a210tech_spot_3_5 6
NekonyancerBefore we conquer, I need to give you a few more details about territory control.
Each tile can only hold *two outposts*, no matter who they belong to.
Since [blue]the territory we started on[/blue] has two outposts, it can never be conquered by another player!1territory_596237596b1dbed00territory_59 7
NekonyancerWhen we conquer another player's territory, we'll put our outpost on the tile and *lay theirs down flat.* It will still have two outposts, so no one else can conquer it, but ours will be standing up, showing that we control it!
Go ahead! *Click on this tile to conquer it!*2land_-1_-16237596b1dbed10
NekonyancerWait, what just happened? Why is our outpost lying down?
Our opponent:
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_8wucDL.jpg[/img]1territory_17623760deb035300
NekonyancerHe used a trap card! That's a special sort of [green]Tapestry card[/green]. As a secondary effect, our outpost was toppled, and he got to take a free resource! :(2territory_17623760deb035300
NekonyancerOur opponent is also one step closer to claiming this achievement, which requires one to topple two outposts! :(3achievement_2623760deb035300achievement_2 6
Nekonyancer*We've pretty much covered everything now.* In a nutshell, players will use resources to advance on tracks and reap benefits from them. When they like, they can trigger income turns, during which they'll receive more resources and play a tapestry card.
[red]Whenever a player triggers their fifth income turn, starting Era 5, the game is over for them. They will have no further turns![/red]4archivecontrol_editmode_centercomment623760deb035300
NekonyancerWhen ALL players have triggered their fifth income turn, the game is over.
[blue]*Whoever has the most victory points is the winner!*[/blue]5archivecontrol_editmode_centercomment623760deb035300
Nekonyancer[green]*I hope you enjoyed this tutorial for Tapestry!*[/green]
If you have any questions, please don't hesitate to send a private message to me, Nekonyancer!
*Now get out there and lead your civilization to victory!*6archivecontrol_editmode_centercomment623760deb035300
Nekonyancer
... και τώρα είσαι έτοιμος/η για το πρώτο σου παιχνίδι!
Εγγραφή Board Game Arena για να παίξει 822 διαφορετικά επιτραπέζια παιχνίδια σε απευθείας σύνδεση με τους φίλους σας και 10 084 000 παίκτες από όλο τον κόσμο :)
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