#102985: "Skirmish is correctly called a tie"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
| # | Status | Votes | Game | Type | Title | Last update |
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Λεπτομερής περιγραφή
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• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
114
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v118
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
114
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v118
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v118
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• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v118
-
• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
114
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v118
-
• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
114
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• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v118
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• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
114
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v118
-
• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v118
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
114
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v118
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v118
Ιστορικό αναφορών
"Skirmish ISN'T a tie but "
changed to
"Skirmish is correctly called a tie"
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
