#103828: "Add gathering for gethering resources"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Λεπτομερής περιγραφή
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• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
-
• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
Ιστορικό αναφορών
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
