#126622: "Framework should allow games to define their own tournament scoring (and more)"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Λεπτομερής περιγραφή
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• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
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• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
-
• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
-
• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
-
• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
-
• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
-
• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
-
• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
Ιστορικό αναφορών
(or search the forums if the topic got moved or whatever)
Tournaments for specific games could have different game options for different rounds/stages of the tournament.
For instance, for games like Automobiles, Rallyman Dirt, Heat etc... , it would be nice to be able to specify one circuit for the 1st round, 1 for the second etc...
For a game like heat you might even want us the championship mode of heat but with eliminations after each race. This would be a bit complex to implement a be game specific but it would be nice.
It wouldn't be surprising to see that kind of things in IRL tournaments.
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
