#128531: "Mines are not in Player's Local Space, but they look like they are"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
| # | Status | Votes | Game | Type | Title | Last update |
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Λεπτομερής περιγραφή
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• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
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• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
Ιστορικό αναφορών
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
