#136795: "Fix Undo feature with tile placements- consider a restart turn option"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Λεπτομερής περιγραφή
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• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
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• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
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• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
Ιστορικό αναφορών
imgur.com/0ePhNgw
Look around move 80-81 in the South west quadrant. I was going to close that loop with my flower ring. Instead, I only got to close the small loop and never place my tile for the other ring. It was a legal move and not a bug but it is definitely an interface issue that causes a player to not only lose the game but be upset. It's not intuitive and it requires a look at. I think "restart turn" or letting undo go back to beginning of turn resolves user interface issues.
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
