#158698: "Safari v18.3"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Λεπτομερής περιγραφή
-
• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
-
• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
Yes and no
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Safari v18.3
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις ένα screenshot αυτού του bug (καλή πρακτική), μπορείς να χρησιμοποιήσεις μια υπηρεσία φιλοξενίας εικόνων της επιλογής σου (για παράδειγμα snipboard.io) για να το ανεβάσεις και να αντιγράψεις/επικολλήσεις τον σύνδεσμο εδώ. είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Safari v18.3
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Safari v18.3
-
• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Safari v18.3
-
• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
-
• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
Yes and no
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Safari v18.3
-
• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
-
• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
Yes and no
-
• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Safari v18.3
-
• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
-
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
Yes and no
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Safari v18.3
-
• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. Αν έχεις ένα screenshot αυτού του bug (καλή πρακτική), μπορείς να χρησιμοποιήσεις μια υπηρεσία φιλοξενίας εικόνων της επιλογής σου (για παράδειγμα snipboard.io) για να το ανεβάσεις και να αντιγράψεις/επικολλήσεις τον σύνδεσμο εδώ.
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Safari v18.3
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις ένα screenshot αυτού του bug (καλή πρακτική), μπορείς να χρησιμοποιήσεις μια υπηρεσία φιλοξενίας εικόνων της επιλογής σου (για παράδειγμα snipboard.io) για να το ανεβάσεις και να αντιγράψεις/επικολλήσεις τον σύνδεσμο εδώ. είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Safari v18.3
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Safari v18.3
Ιστορικό αναφορών
If you want to play faster, please select faster time setting.
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- Αν έχεις ένα screenshot αυτού του bug (καλή πρακτική), μπορείς να χρησιμοποιήσεις μια υπηρεσία φιλοξενίας εικόνων της επιλογής σου (για παράδειγμα snipboard.io) για να το ανεβάσεις και να αντιγράψεις/επικολλήσεις τον σύνδεσμο εδώ.
