#21873: "Chinatown UX could benefit form a confirmation / cancellation step"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
| # | Status | Votes | Game | Type | Title | Last update |
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Λεπτομερής περιγραφή
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• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
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• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v84
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• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v84
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• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v84
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• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v84
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• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
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• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v84
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• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
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• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
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• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v84
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• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
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• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v84
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• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v84
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v84
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
Twice in one game I messed up the exchange of goods in Chinatown. Most of the Yokohama game build includes very thoughtful confirm / cancel steps (e.g., when you're placing your assistants), but Chinatown lacks those safeguards. When you're in Chinatown and you select goods that you wish to exchange for coins (and vice versa), the UX neither gives you feedback to indicate the outcomes that will result from your trades nor asks you to confirm those outcomes before you finalize them. I love BGA and appreciate the wonderful usability of your game builds, but this one experience was very frustrating, and I messed it up a second time even when I was actively watching out for how it could go wrong. Thank you for your consideration.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v84
Ιστορικό αναφορών
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
