#30376: "Suggest changing visuals when player is eliminated"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
| # | Status | Votes | Game | Type | Title | Last update |
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Λεπτομερής περιγραφή
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• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v87
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v87
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v87
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• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v87
-
• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v87
-
• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
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• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v87
-
• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v87
-
• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v87
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v87
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v87
Ιστορικό αναφορών
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
