#64967: "Provide SOME warning that you are going to collide before finishing the movement phase"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
| # | Status | Votes | Game | Type | Title | Last update |
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Λεπτομερής περιγραφή
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• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v101
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• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v101
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• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v101
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• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v101
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• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v101
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• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
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• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v101
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• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v101
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• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v101
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v101
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
During the Talon movement phase around step 93, I moved all of my ships safely first, then when looking around the map, I accidentally clicked on DD Stalker which sent it back into the hex it came from. So I repeated the move and clicked ok...Suddenly Stalker and Freedom both took damage from the collision, which shouldn't have happened since I moved them in an order that meant they wouldn't collide.
Presumably by repeating the movement for DD Stalker it moved it's position in the movement queue and caused the collision to happen. This was really annoying and unexpected since that wasn't how I thought I'd moved them. I understand why it treated it that way but a simple warning that I was about to suffer a collision would have prevented it. I think that's less impactful than removing the 'click to undo' which is actually a nice interface • Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v101
Ιστορικό αναφορών
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
