#96118: "Scuttling rules are not completely followed"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
| # | Status | Votes | Game | Type | Title | Last update |
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Λεπτομερής περιγραφή
-
• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. -
• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Ποιο είναι το πρόγραμμα περιήγησής σου;
Mozilla v5
Ιστορικό αναφορών
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
