#9811: "Downsized Castle/Keep did not ripple"
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
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Λεπτομερής περιγραφή
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• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
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• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
approximately move # 197
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v66
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις ένα screenshot αυτού του bug (καλή πρακτική), μπορείς να χρησιμοποιήσεις μια υπηρεσία φιλοξενίας εικόνων της επιλογής σου (για παράδειγμα snipboard.io) για να το ανεβάσεις και να αντιγράψεις/επικολλήσεις τον σύνδεσμο εδώ. είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v66
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v66
-
• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v66
-
• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
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• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
approximately move # 197
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v66
-
• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
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• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
approximately move # 197
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• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v66
-
• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
-
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
approximately move # 197
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v66
-
• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. Αν έχεις ένα screenshot αυτού του bug (καλή πρακτική), μπορείς να χρησιμοποιήσεις μια υπηρεσία φιλοξενίας εικόνων της επιλογής σου (για παράδειγμα snipboard.io) για να το ανεβάσεις και να αντιγράψεις/επικολλήσεις τον σύνδεσμο εδώ.
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v66
-
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις ένα screenshot αυτού του bug (καλή πρακτική), μπορείς να χρησιμοποιήσεις μια υπηρεσία φιλοξενίας εικόνων της επιλογής σου (για παράδειγμα snipboard.io) για να το ανεβάσεις και να αντιγράψεις/επικολλήσεις τον σύνδεσμο εδώ. είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v66
-
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v66
Ιστορικό αναφορών
Table 39642880 move #197 (about); The is complete... the bug caused me to lose the game btw.. :p
imgur.com/gallery/7Ss4nex
What happened:
My placing the hamlet in Might (circled in red) merged two domains, each with a Castle... my Castle had superior strength, and so won the contest. Red player downsized his Castle to a keep and then the system claimed "Ripple Cancelled due to Conflict of Hierarchy". Nothing was changed in Faith or Reason.
What should have occurred:
The castle in Faith (marked with a red "X" in my diagram) should have downsized to a keep with the same footprint as the Keep in Might (circled in Red). This should have caused a conflict of hierarchy with the Black player's Keep already in that same domain, however it is clear in the rules that such a conflict is allowed to occur but must be immediately resolved by the effecting player. I should've been allowed to then choose which Keep would win the conflict (if i had a Keep of my own in the contest, then I would've had to downsize it first, but i did not). I was planning to choose the black keep to downsize... then, no matter where the black player located his downsized Watchtower, the City in the upper right corner would've been 'isolated' in a domain without any religious buildings. I then would've used one of my last 2 actions to place a chapel in that domain and claim 5 additional points for the final scoring, allowing me to win by 3 points, instead of losing by 1 point.
The system needs to learn to ignore conflicts when resolving separations of domains due to downsized buildings. It also needs to learn the timing of events... the shadows are always destroyed first, and the the ripple of the new building is placed -- so, even if something prevents the downsize in Faith or Reason, the original building is still destroyed in those realms (and ruin renovations are lost in Reason).
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- Αν έχεις ένα screenshot αυτού του bug (καλή πρακτική), μπορείς να χρησιμοποιήσεις μια υπηρεσία φιλοξενίας εικόνων της επιλογής σου (για παράδειγμα snipboard.io) για να το ανεβάσεις και να αντιγράψεις/επικολλήσεις τον σύνδεσμο εδώ.
