pleasedontburnmyvillage
A fearsome dragon is threatening to burn all the villages in the kingdom! Luckily dragons are greedy, so if you can bribe him with treasures from the battlefield like a barbarian's axe or a phoenix feather, you might persuade him to spare your village. Unfortunately, other villagers in the kingdom have the same idea...
Στο Please Don't Burn My Village!, το οποίο διαδραματίζεται στον κόσμο του Castle Panic, προσπαθείς να δωροδοκήσεις με τον σωστό θησαυρό τη σωστή στιγμή για να κρατήσεις την προσοχή του δράκου — ενώ αγοράζεις θησαυρούς από τη μαύρη αγορά και καταριέσαι τους θησαυρούς των άλλων χωρικών. Όταν δεν απομένει κανένας θησαυρός, ο δράκος θα κάψει όλα τα χωριά εκτός από ένα. Θα είναι το δικό σου αυτό που θα επιβιώσει?
Σε μεγαλύτερη λεπτομέρεια, οι παίκτες κρατούν ένα χέρι από κάρτες θησαυρού που μπορούν να χρησιμοποιήσουν για να 1) δωροδοκήσουν τον δράκο, 2) αγοράσουν περισσότερες κάρτες θησαυρού από τη μαύρη αγορά ή 3) τραβήξουν μια κάρτα θησαυρού. Όταν δωροδοκούν τον δράκο, τοποθετούν τις κάρτες σε σετ μπροστά τους, μετακινούν το δείκτη προς όφελος του δράκου αυξάνοντας την αξία του και μοιράζουν περισσότερες κάρτες στη μαύρη αγορά.
If they instead choose to buy at the black market, they pay from their hand the number of cards indicated on a black market stall, take the cards from that stall into their hand, and move down a treasure in the dragon's favor that matches one of the cards they used to buy their cards. The number of spaces a player moves a token up (when bribing the dragon) or down (when buying at the black market) equals the number cards played. If players don't want to affect the values in the dragon's favor or are out of cards, they can simply draw a card.
Το παιχνίδι διαθέτει ένα τέλος τύπου “push-your-luck”: κάθε φορά που κάποιος δωροδοκεί τον δράκο, οι κάρτες γυρίζονται και τοποθετούνται στις θέσεις της μαύρης αγοράς μέχρι να αποκαλυφθεί μια κάρτα που ταιριάζει ή ένα wild. Όταν δεν βρεθεί καμία κάρτα και η τράπουλα τελειώσει, το παιχνίδι λήγει, η δράση σταματά και οι παίκτες προσθέτουν τυχόν κάρτες από το χέρι τους στις δωροδοκίες τους, εφόσον ταιριάζουν με κάρτες που έχουν παίξει προηγουμένως. (Ο παίκτης δεν μπορεί να προσθέσει wild κάρτες ή νέους τύπους θησαυρών σε αυτό το σημείο.) Στη συνέχεια, αθροίζουν τη συνολική αξία των δωροδοκιών τους, με κάθε κάρτα να μετράει για την αξία της υπέρ του δράκου. Οι αχρησιμοποίητες wild και κάρτες θησαυρού αξίζουν -1 έως -4 πόντους. Ο παίκτης με την υψηλότερη βαθμολογία κερδίζει, σώζοντας το χωριό του από την καταστροφή. Ποιος μπορεί να χρονίσει καλύτερα τις δωροδοκίες του ώστε οι θησαυροί του να έχουν τη μεγαλύτερη αξία για τον δράκο όταν το παιχνίδι φτάσει στο τέλος του?
Αριθμός παιχτών: 2 - 5
Διάρκεια παιχνιδιού: 13 mn
Πολυπλοκότητα: 1 / 5
Παίξτε pleasedontburnmyvillage και 1287 άλλα παιχνίδια online.
Δεν απαιτείται λήψη - παίζεις απευθείας από το πρόγραμμα περιήγησής σου.
Με τους φίλους σου και χιλιάδες παίχτες από όλον τον κόσμο.
Δωρεάν.
Παίξτε pleasedontburnmyvillage και 1287 άλλα παιχνίδια online.
Δεν απαιτείται λήψη - παίζεις απευθείας από το πρόγραμμα περιήγησής σου.
Με τους φίλους σου και χιλιάδες παίχτες από όλον τον κόσμο.
Δωρεάν.
Περίληψη κανόνων
How to Play
On your turn, perform one of the following actions:
- Bribe the Dragon (3 steps)
- Visit the Black Market (2 steps)
- Draw 1 card
Bribe the Dragon
Maybe he’ll spare us for a pile of Magic Scrolls?
Step 1: Make the Bribe
Choose 1 or more Treasure cards of the same type (plus any Wilds) from your hand to offer the Dragon. You may make a new Bribe OR add to an existing Bribe.
Wild cards CANNOT be played on their own as a new Bribe. They must be played with at least 1 Treasure card. Wild cards CAN be added to an already existing Bribe on their own.
Step 2: Gain the Dragon's Favor
The Dragon is pleased, and your Treasure increases in value.
- The Treasure token matching the Treasure card you played moves one space to the right for every card you used (including Wilds) to make a Bribe.
- Treasure tokens you pass are moved down to make room.
- A Treasure token can never go beyond the 4 space. If you Bribe with the Treasure type already in the 4 space, the Treasure token does not move.
Step 3: Refill the Black Market
- Cards are dealt from the deck into the Market Stalls.
- The first Treasure is added to the 3 Market Stall, the second to the 2 Market Stall, and so on.
- After placing a Treasure in the 0 Market Stall, the next Treasure card will start the line over in the 3 Market Stall, then the 2 Market Stall, and so on.
- Treasures will be placed like this until either a card matching the Treasure card you played in your Bribe OR a Wild card is placed in a Market Stall.
- If the deck runs out before a matching Treasure card (or Wild card) is turned over, the game ends.
Visit the Black Market
It’s a deal too good to pass up!
Step 1: Buy Treasure Cards
You can visit the Black Market to buy more Treasure cards and curse a Treasure token to reduce its value.
- Decide which Market Stall you would like to buy cards from.
- Discard the number of cards from your hand equal to the cost shown on the chosen Market Stall.
- You may discard Treasure cards of any type to pay the cost. They do not need to be all the same.
- You can discard Wild cards to count towards that total, but you can never discard ONLY Wild cards. You must discard at least 1 Treasure card.
- Take all the cards from the Market Stall and add them to your hand.
- Cards in the 0 Market Stall may be taken for free without discarding any cards, as they have no cost.
- There is no limit to the number of cards you may have in your hand.
Step 2: Curse a Treasure
- Select a Treasure card you discarded (not a Wild) to be cursed.
- Move that Treasure token down 1 space to the left in the Dragon's Favor for every card you discarded. This decreases the value of that Treasure.
- Treasure tokens you pass are moved up to make room.
- If you choose the cards in the 0 Market Stall, you do not curse a Treasure token because no cards were paid.
- Unlike when making a Bribe, you CANNOT discard more cards than the cost of the cards you are buying.
Draw 1 Card
Maybe we can find something good lying around?
- Instead of Making a Bribe or Visiting the Black Market, you may draw the top card of the deck and add it to your hand.
- There is no limit to the number of cards you may have in your hand.
- Drawing the last card from the deck does not end the game.
- If the deck is empty before you choose this action, the game ends.
Game End
The game does not end immediately when the deck is empty. Instead, it ends when you would draw a card, but cannot do so.
- Once the game ends, Treasure cards in your hand matching Bribes you have already made will be added to your bribes.
- Any Treasure cards you haven't used in Bribes will stay in your hand.
- Wild cards will stay in your hand.
Scoring
- Every card in a Bribe is worth the value shown for the matching Treasure token in the Dragon's Favor.
- For every Treasure card left in your hand, you lose the value shown for the matching Treasure token in the Dragon’s Favor.
- For every Wild card left in your hand, you lose 2 points.
- The player with the highest score will have their village spared and is the winner!
- In case of a tie, the player who has the most cards of the highest value Treasure token is the winner.
- If still tied, the player with the most cards of the next value to the left in the Dragon's Favor wins, and so on.
