#121841: "Make the framework more flexible as to what happens when someone leaves/quits a game"
Τι συνέβη; Επιλέξτε από τα παρακάτω
Τι συνέβη; Επιλέξτε από τα παρακάτω
Ελέγξτε αν υπάρχει ήδη αναφορά για το ίδιο θέμα
Εάν ναι, παρακαλούμε ΨΗΦΙΣΤΕ για αυτήν την αναφορά. Στις εκθέσεις με τις περισσότερες ψήφους δίνεται προτεραιότητα!
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Λεπτομερής περιγραφή
• Παρακαλούμε κάντε αντιγραφή/επικόλληση του μηνύματος που βλέπετε στην οθόνη σας, αν υπάρχει.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Παρακαλώ εξηγήστε τι θέλατε να κάνατε, τι κάνατε και τι συνέβη
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
• Τι εμφανιζόταν στην οθόνη όταν σταμάτησε (Κενή οθόνη; Μέρος του περιβάλλοντος του παιχνιδιού; Μήνυμα σφάλματος;)
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
• Ποιο μέρος των κανόνων δεν έγινε σεβαστό από την μετατροπή του παιχνιδιού για την BGA
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Είναι η παραβίαση των κανόνων ορατή στην αναπαραγωγή του παιχνιδιού; Αν ναι, σε ποια κίνηση;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
• Ποια ήταν η δράση του παιχνιδιού που ήθελες να κάνεις;
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Τι προσπαθείτε να κάνετε για να ενεργοποιείσετε αυτήν την ενέργεια του παιχνιδιου;
• Τι συνέβη όταν προσπαθήσατε να το κάνετε αυτό (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
• Σε ποια φάση του παιχνιδιού προέκυψε το πρόβλημα (ποιά ήταν η τρέχουσα οδηγία στο παιχνίδι);
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Τι συνέβη όταν προσπαθήσατε να κάνετε κάποια ενέργεια στο παιχνίδι (μνμ σφάλματος, μνμ στην μπάρα κατάστασης, ...);
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
• Παρακαλούμε περιγράψτε το πρόβλημα απεικόνισης που έχετε. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
• Παρακαλώ κάνε αντιγραφή/επικόλληση του κειμένου που απεικονίζεται στα αγγλικά αντί για αυτό που είναι στη γλώσσα σου.. Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• είναι αυτό το κείμενο διαθέσιμο στο σύστημα μετάφρασης; Αν ναι, έχει μεταφραστεί για παραπάνω από 24 ώρες;
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Ποιο είναι το πρόγραμμα περιήγησής σου;
Google Chrome v124
Ιστορικό αναφορών
In Heat, some players that see they can't come back to other players and will lose the game voluntary quit game.
First, we wait for them that their counter comes to -20 seconds, but WORST, our race is totally perverted and we don't win points desearved §
In my last 3 races, 1 player decided voluntary to quit because he saw he couldn't win, and when I finally won the race, I was awarded by only +1 ELO point !!!!!
3 win, +3 points only because of quitters !
And even RED THUMBing is not enough for them to continue (see their history).
Πρόσθεσε κάτι σε αυτήν την αναφορά
- Άλλο ID τραπεζιού/ ID κίνησης
- Το F5 έλυσε το πρόβλημα;
- Το πρόβλημα εμφανιζόταν αρκετές φορες;Παντού ; Τυχαία;
- Αν έχεις απόσπασμα οθόνης από αυτό το σφάλμα (είναι καλή αυτή η πρακτική), μπορείς να χρησιμοποιήσεις το Imgur.com για να το ανεβάσεις και να κάνεις αντιγραφή/επικόλληση του συνδέσμου εδώ.