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Ιστότοπος της BGA
#35289: "Stop skipping in multiplayer tournaments"
awaiting: Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές
Με τι σχετίζεται αύτη η αναφορά;
Τι συνέβη; Επιλέξτε από τα παρακάτω
Πρόταση: κατά τη γνώμη μου, τα παρακάτω θα βελτιώσουν σημαντικά τον ιστότοπο
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• Παρακάλώ εξηγήστε την πρότασή σας με ακρίβεια και περιεκτικότητα, ώστε να είναι όσο το δυνατόν πιο εύκολο να γίνει αντιληπτό τι εννοείτε.
At present a tournament game can end if one player is over time and is skipped by another player. In games involving more than 2 players this can adversely affect a player who is not over time and does not make the decision. It would be better if such tournament games could only end on time because the maximum duration had been reached (which awards position more fairly on time remaining) or at least if the tournament organiser could set that as an option.• Ποιο είναι το πρόγραμμα περιήγησής σου;
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Ιστορικό αναφορών
RobertBr • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
2 Μαρ 2021 17:31 • That is pretty much it. At present it is not uncommon for a player in last place to artificially boost their position at the expense of other players by skipping someone out of time. At least mitigating this behaviour would improve tournaments with multiplayer games.
compte obelète • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
2 Μαρ 2021 23:40 • i would prefert my version, that will only penalise the timed out, (basically, everyone keep their normal points as if they where 1st, 2nd, 3rd, 4th, ..., but the timed out will have -1 or -2 points). instread of stop them doing that, because otherwise, you remove a true rule of tournaments that is a soon someone is out of time, he have the lose.
Dr Horrible • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
15 Μαρ 2021 4:39 • Agreed. I am in a Welcome To tournament in which the current leader won 1 round and kicked people out of 2 other rounds that they happened to be losing. There has been clear manipulation of the "I'm losing so I'm kicking someone out" all throughout this tournament, which makes the enjoyment level non-existent. (I'm not sure I will play in another tournament again after this experience. Disappointing.)
ghostgirl • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
1η Απρ 2021 17:23 • I agree with TheClaudeQc. My caveat would be to set a minimum timed out.
So maybe if they are 2 or 3 days late vs 5 min. While I get the issue with people using it to win, it's also silly to join a tournament and then just not participate either. There should be some accountability.
I also think on any 3+ player game, there should be a vote to skip by all the players. So a majority. Then someone over 10 sec if a jerk wants to kick to not lose but the others want to give him an extra minute the sensible majority would rule.
So maybe if they are 2 or 3 days late vs 5 min. While I get the issue with people using it to win, it's also silly to join a tournament and then just not participate either. There should be some accountability.
I also think on any 3+ player game, there should be a vote to skip by all the players. So a majority. Then someone over 10 sec if a jerk wants to kick to not lose but the others want to give him an extra minute the sensible majority would rule.
RobertBr • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
3 Απρ 2021 12:44 • I don't quite understand TheClaudeQc's suggestion. It is worth noting that games do time out after a fixed period of their own accord and no change is being requested for that. There is a separate issue which has come up repeatedly which is that ideally players who repeatedly time out should be excluded from the rest of the tournament, but I think it is unhelpful to entangle the two ideas.
Merrypaws • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
14 Απρ 2021 13:14 • I agree that a player who is out of time should not be skipped unless a majority of the other players agree.
Hardin2000 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
16 Απρ 2021 12:19 • I have 2 suggestions to be more fair.
1) When a game finish by reaching game maximum duration, all positive time players should be tied. Basically it's the same then when you skip a player. Otherwise a player that is loosing can even win the game Unfairly, because all positive time players played by the rules.
Just for the negative time players should be a distinction. For example in a tournament of 5 players if 2 are negative. The most negative player get 0 points, the 2nd most negative get 2 points, and the 3 positive players will split (4+6+8 = 6) points to between them.
2) On tournament creation we should have an option to not allow skip players by time, or only skip if they are already 12/24/36/48 hours negative, or at least only skip if all positive time players agree. In addition only the most negative player could be skipped.
This will give more fun to the games, since some people have trouble because live in different time zones. And the target of the tournmaments is everyone to have fun. Skiping players removes all the fun.
1) When a game finish by reaching game maximum duration, all positive time players should be tied. Basically it's the same then when you skip a player. Otherwise a player that is loosing can even win the game Unfairly, because all positive time players played by the rules.
Just for the negative time players should be a distinction. For example in a tournament of 5 players if 2 are negative. The most negative player get 0 points, the 2nd most negative get 2 points, and the 3 positive players will split (4+6+8 = 6) points to between them.
2) On tournament creation we should have an option to not allow skip players by time, or only skip if they are already 12/24/36/48 hours negative, or at least only skip if all positive time players agree. In addition only the most negative player could be skipped.
This will give more fun to the games, since some people have trouble because live in different time zones. And the target of the tournmaments is everyone to have fun. Skiping players removes all the fun.
coolfire • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
16 Απρ 2021 15:29 • Maybe the skip operation in a tournament game can be decided by a vote. If more players choose skip, then the game can be finished.
If so, we still need a time deadline for the Minority.
If so, we still need a time deadline for the Minority.
JCWeb • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
18 Απρ 2021 4:36 • Playing in my first tournament on BGA right now, so what I am observing should probably be taken with a grain of salt. However, it seems to me that any artificial time limits that fail to take into account time zone differences are necessarily flawed. For example, in the one on-line PR game I'm playing, my position in turn order comes directly after someone who is in a country on the other side of the globe. Therefore, even if I make all my moves promptly, it appears I am being penalized simply because I choose to get some sleep rather than play on the computer 24 hrs a day.
Seems like there may need to be some kind of a reasonable compromise to keep games moving but also to acknowledge the impact of these time zone differences in timed tournaments on BGA.
Seems like there may need to be some kind of a reasonable compromise to keep games moving but also to acknowledge the impact of these time zone differences in timed tournaments on BGA.
Asia-Funtasia • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
20 Απρ 2021 19:58 • Yes, please. I don't want to stop sleeping. And it is really depressing when s.o. ends the game in tournament just some hours before it would time out and in the last few moves, just because he/she realises to loose otherwise.
Especially games with many small steps in between as Targi are close to impossible to play in time (2,5 days for one person in 5 days duration, making about minus 1 day due to sleeping) while normal daily life.
Especially games with many small steps in between as Targi are close to impossible to play in time (2,5 days for one person in 5 days duration, making about minus 1 day due to sleeping) while normal daily life.
SirLoin027 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
21 Απρ 2021 4:40 •
Gwannie • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
8 Μαΐ 2021 9:03 • If different timezones are a problem, maybe it's an idea to add the option for tournament makers to select allowed timezones. It would keep the pace in the game.
Only kicking by votes of all other players would be more fair idd.
And after kicking the game should continue without the kicked player, but with an automated replacement (bot of the same level as the kicked player for example) or something if possible.
Only kicking by votes of all other players would be more fair idd.
And after kicking the game should continue without the kicked player, but with an automated replacement (bot of the same level as the kicked player for example) or something if possible.
GeraldineMerida • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
19 Μαΐ 2021 6:10 • I agree with TheClaudeQc. Being the fastest player doesn't make you the best player.
I have no objection to skipping of player in tournaments otherwise,but agree about the timezone issue. Would also be great if players could be grouped by timezone in the first round, rather than level. But a big part of the problem is that organisers fail to take account of timezone differences when estmating time needed per game.
I have no objection to skipping of player in tournaments otherwise,but agree about the timezone issue. Would also be great if players could be grouped by timezone in the first round, rather than level. But a big part of the problem is that organisers fail to take account of timezone differences when estmating time needed per game.
OutOfHabit • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
20 Αυγ 2021 5:50 • Even for 2 player tournaments, if the players are still within the max allowed for a round, even if one player is out of time, they should not be allowed to be skipped by their opponent.
The tournament organizer should be able to skip players for being out of time if needed (but setting maximum game length should handle that most of the time.)
It is maddening to win or lose based on someone going over by an hour on a single turn (or multiple turns) of a game i had been playing for a week or so, especially when i am in a different timezome from my competitors. :(
The tournament organizer should be able to skip players for being out of time if needed (but setting maximum game length should handle that most of the time.)
It is maddening to win or lose based on someone going over by an hour on a single turn (or multiple turns) of a game i had been playing for a week or so, especially when i am in a different timezome from my competitors. :(
OutOfHabit • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
20 Αυγ 2021 5:53 • I was just at the very end (as in already finished 6 portals and was a pull or two away from ending the game) of a Via Magica tournament game and had almost double the points of either of the other 2 players, but was booted. Unable to re-join because i was out of time. :(
And until recently, usually half the games in a PI tournament end on time outs.
I’ve all but given up on random tournaments, even though i love them
And until recently, usually half the games in a PI tournament end on time outs.
I’ve all but given up on random tournaments, even though i love them
Mikev7777 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
27 Σεπ 2021 18:25 • I was just in a tournament for a 6-player game where only 3 players got to go on to the next round. We all had 28 hours to play our turns and one player ran out of time since they didn't even make their first move. The rest of us had 20+ hours remaining. Someone skipped that player and as a result, myself and one of the other players got eliminated from the tournament without ever playing a game and still having lots of time left.
I would suggest that in Multiplayer elimination tournaments that if a player is "skipped" the game still continues, that player can't rejoin, and the game only ends if the number of players that haven't been skipped is the number of players that allowed to move on in the tournament.
I would suggest that in Multiplayer elimination tournaments that if a player is "skipped" the game still continues, that player can't rejoin, and the game only ends if the number of players that haven't been skipped is the number of players that allowed to move on in the tournament.
Mikev7777 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
27 Σεπ 2021 18:40 • Let me know if I need to submit a separate request for the above.
Nicotal • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
12 Οκτ 2021 0:05 • Same thing appear on this tournament : boardgamearena.com/table?table=206461343
Games are 4 players and only 2 can go to next round. In a game, a player has quit and one of the 3 players left has been screwed despite the fact he won the game...
I suggest, skip players should not be able in tournament or if so the others would be able to finish the game without being tied but without elo impact...
Games are 4 players and only 2 can go to next round. In a game, a player has quit and one of the 3 players left has been screwed despite the fact he won the game...
I suggest, skip players should not be able in tournament or if so the others would be able to finish the game without being tied but without elo impact...
paramesis • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
13 Ιαν 2022 0:14 • Absolutely agreed. Players should either automatically be kicked, or nobody should be kicked and the game should be adjudicated once the maximum time is reached. Maybe this could be a setting that the admin can choose to enable?
The way it is now, skipping an out of turn player becomes an opportunistic "move" one can make to improve their tournament position, so the tournament becomes less about how good you are at the game, but rather how good you are at manipulating the meta-game. An opportunistic player in a losing position can make themselves the winner by seizing the opportunity to skip another player who went a few minutes over, but was still taking their turns. This happens all the time in tournaments, often late in the game, which robs everybody else at the table of experiencing and learning from the end result of the strategy they've been investing time and thought into. It is very frustrating for those of us who would rather improve their skill and compete at the actual game, rather than get a slightly better position in an ultimately inconsequential meta-game.
The way it is now, skipping an out of turn player becomes an opportunistic "move" one can make to improve their tournament position, so the tournament becomes less about how good you are at the game, but rather how good you are at manipulating the meta-game. An opportunistic player in a losing position can make themselves the winner by seizing the opportunity to skip another player who went a few minutes over, but was still taking their turns. This happens all the time in tournaments, often late in the game, which robs everybody else at the table of experiencing and learning from the end result of the strategy they've been investing time and thought into. It is very frustrating for those of us who would rather improve their skill and compete at the actual game, rather than get a slightly better position in an ultimately inconsequential meta-game.
Preppie71 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
1η Φεβ 2022 0:28 • Tournament time is sufficient in multiplayer games.
There is no need to allow a player to skip another player.
Many times the one who is winning is placed lower because another player is skipped.
There is no need to allow a player to skip another player.
Many times the one who is winning is placed lower because another player is skipped.
Preppie71 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
26 Μαρ 2022 13:43 • boardgamearena.com/tournament?id=110566
I the tournament above 3 out of 4 quarterfinals (Step 2) were decided by someone skipping other players.
In two of the games the one who chose to skip got into the semifinal that way.
In my game, I had used the least time, was winning the game, but a last round skip resulted in three winners, and only two players got into the semifinal, so I was eliminated.
Just remove the Skip option in tournaments (at least multiplayer). It will be a great improvement!
I the tournament above 3 out of 4 quarterfinals (Step 2) were decided by someone skipping other players.
In two of the games the one who chose to skip got into the semifinal that way.
In my game, I had used the least time, was winning the game, but a last round skip resulted in three winners, and only two players got into the semifinal, so I was eliminated.
Just remove the Skip option in tournaments (at least multiplayer). It will be a great improvement!
sfia6336 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
24 Μαΐ 2022 0:28 • me also i stopped to do multiplayer tournament for this reason.
I lost a lot of game where maybe I was first ,just because someone decided to skyping another player.
I lost a lot of game where maybe I was first ,just because someone decided to skyping another player.
FlyingArrow • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
20 Ιουλ 2022 2:02 • There are multiple possible solutions - just pick one. Penalizing a player for the bad actions (i.e. timing out) of another player is just dumb.
* For fast turn-based games, the clock turns off at night. Do that for tournaments, too, based on each player's timezone.
* If there is skipping in a multiplayer elimination tournament, have all other players automatically advance.
* Skipping in multiplayer swiss... negate the game and boot the timed out player from the tournament. Either split the points evenly or replay it if possible.
* Just turn off skipping altogether. However, that would introduce other ways to game the system.
* For fast turn-based games, the clock turns off at night. Do that for tournaments, too, based on each player's timezone.
* If there is skipping in a multiplayer elimination tournament, have all other players automatically advance.
* Skipping in multiplayer swiss... negate the game and boot the timed out player from the tournament. Either split the points evenly or replay it if possible.
* Just turn off skipping altogether. However, that would introduce other ways to game the system.
xsedlacp • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
15 Σεπ 2022 14:19 • I agree that skipping the player is not needed in tournament game which will end nevertheless when time is reached.
Time is not computed correctly for the games where multiple players play together (6nimmt, can't stop express, lucky numbers ..)
Time is not computed correctly for the games where multiple players play together (6nimmt, can't stop express, lucky numbers ..)
SandraaK • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
22 Σεπ 2022 11:25 • Agree.
In turn-based tournaments I often experienced that because I go to bed early I'm the one whose clock is running during the night. So even though I'm playing regularly, I run out of time. Sometimes a game is nearly finished and I get skipped, even though there is enough time to finish the game within the time limit defined in the tournament.
In turn-based tournaments I often experienced that because I go to bed early I'm the one whose clock is running during the night. So even though I'm playing regularly, I run out of time. Sometimes a game is nearly finished and I get skipped, even though there is enough time to finish the game within the time limit defined in the tournament.
lordmcfuzz • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
29 Σεπ 2022 23:58 • I wonder if BGA looks at these reports. It seems like they don't
skoki • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
30 Σεπ 2022 1:46 • Here is a similar bug to this boardgamearena.com/bug?id=35239
Although I think the propositions here are more specific, and give good view of the problem
Although I think the propositions here are more specific, and give good view of the problem
orangeglacier • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
25 Οκτ 2022 22:17 • The common sense solution to timezones would seem to be to just let each player set an 8-hour window on their profile where their clock doesn't tick down. If they change it, you can have it not apply to any tournaments or games they're already in, in order to prevent the scenario where a player keeps changing the setting.
Two-Sheds • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
23 Ιαν 2023 19:04 • Something needs to be done.
ssjsonic • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
29 Ιαν 2023 12:34 • There needs to be done something. Player on last place waits until last action just to skip a player in delay to be on first place. That's so unsportsmanlike.
mstaten • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
2 Φεβ 2023 18:20 • We need to be able to skip a player that is not playing (an inactive player) and continue the tournament game with those that are.
We also need to take away the incentive for a player that is losing to skip a player that is ahead of them (and is actively playing) just because they have used their time.
We also need to take away the incentive for a player that is losing to skip a player that is ahead of them (and is actively playing) just because they have used their time.
WrenOuttaTime • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
3 Φεβ 2023 22:39 • Please do this. When people are in different time zones it’s hard to not lose the time and also slee.
ylathor • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
26 Φεβ 2023 14:29 • I do not understand why there seems to be no activity here. A lot of people are complaining about the current system, which is bad for at least two reasons:
You are actually rewarded for bad behaviour: when you are in last place and you boot another player, you have a better result.
It also counts as a draw vs the remaining player, so if you play against higher ranked opponents you gain ELO.
Currently there is no way to create a tournament with fair rules. Which makes playing in tournaments very annoying at times. And it is also a pretty common thing.
One example: I played in a viticulture tournament, 3 players only the winner advances. One player kicks another with 7 more days in the round. The game is now a draw between the 2 remaining players. And the "winner" is determined by some random rule, I actually could not tell but it seems to be the newest account advances... So now I am out of the tournament, after having invested time and for no reason.
That is just a bad experience which detracts me from playing in tournaments. So I guess I will not extend my premium account the next time. Not that anyone cares about that :-)
You are actually rewarded for bad behaviour: when you are in last place and you boot another player, you have a better result.
It also counts as a draw vs the remaining player, so if you play against higher ranked opponents you gain ELO.
Currently there is no way to create a tournament with fair rules. Which makes playing in tournaments very annoying at times. And it is also a pretty common thing.
One example: I played in a viticulture tournament, 3 players only the winner advances. One player kicks another with 7 more days in the round. The game is now a draw between the 2 remaining players. And the "winner" is determined by some random rule, I actually could not tell but it seems to be the newest account advances... So now I am out of the tournament, after having invested time and for no reason.
That is just a bad experience which detracts me from playing in tournaments. So I guess I will not extend my premium account the next time. Not that anyone cares about that :-)
Kayvon • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
8 Μαρ 2023 14:23 • > I do not understand why there seems to be no activity here
Because the voting system doesn't reflect all the users who want the system kept in place. Check out the forums and you'll see this suggestion is far from universally loved.
Please leave the system as is, allowing people to boot me if I don't play within the time frame I committed to.
Because the voting system doesn't reflect all the users who want the system kept in place. Check out the forums and you'll see this suggestion is far from universally loved.
Please leave the system as is, allowing people to boot me if I don't play within the time frame I committed to.
Patrick E • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
10 Ιουν 2023 13:38 • Hello,
I am again grinding my teeth having been eliminated from a Catan tournament when a player out of time has their turn skipped by another player who is well behind me both in the game and on time. Here is the table number. I am blue and I have 6 VP in the lead and 6 days of time left to play. White skips Brown's turn and goes through with 4VP, 2 days of time left to play and goes through while I am randomly dumped out.
#381216918
Move #378
Progression 50%
I feel cheated not just out of the tournament but also out of the time, energy and thought put into the game and the opportunity to finish the game properly and the potential ranking point reward.
Solutions. I don't think it should be possible to skip a player's turn in a tournament, the game will end anyway once its maximum time is reached, in this case there were 12 days left! If it is then the number of VP should determine the winner or the time left &?or the person who chooses to skip should not be eligible to progress.
This is not a one-off.
#37504457
Move 266
White skips Red and again I (Blue) am out of the tournament, note that this time he keeps playing against himself till he wins as the rest of us quit! White has 3 VP while I have 6 VP and I am out again.
I am again grinding my teeth having been eliminated from a Catan tournament when a player out of time has their turn skipped by another player who is well behind me both in the game and on time. Here is the table number. I am blue and I have 6 VP in the lead and 6 days of time left to play. White skips Brown's turn and goes through with 4VP, 2 days of time left to play and goes through while I am randomly dumped out.
#381216918
Move #378
Progression 50%
I feel cheated not just out of the tournament but also out of the time, energy and thought put into the game and the opportunity to finish the game properly and the potential ranking point reward.
Solutions. I don't think it should be possible to skip a player's turn in a tournament, the game will end anyway once its maximum time is reached, in this case there were 12 days left! If it is then the number of VP should determine the winner or the time left &?or the person who chooses to skip should not be eligible to progress.
This is not a one-off.
#37504457
Move 266
White skips Red and again I (Blue) am out of the tournament, note that this time he keeps playing against himself till he wins as the rest of us quit! White has 3 VP while I have 6 VP and I am out again.
SandraaK • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
31 Ιουλ 2023 11:21 • Here is another great example of a player who - as soon as they made a wrong guess and therefore couldn't win the game anymore - took the opportunity to skip another player.
boardgamearena.com/table?table=401326244
I didn't run out of time and technically, I had already won the game. This is so frustrating!
Please make the decision to skip a player who is out of time a shared decision.
boardgamearena.com/table?table=401326244
I didn't run out of time and technically, I had already won the game. This is so frustrating!
Please make the decision to skip a player who is out of time a shared decision.
Marcel Strack • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
6 Αυγ 2023 16:15 • Annoying lots of players in Rallyman: GT too: boardgamearena.com/bug?id=65154
Marcel Strack • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
7 Αυγ 2023 11:37 • Determination of the result based on the time left is really a bad decision as you can not control whether your next turn awaits you during night time. The current score would be much fairer ...
Marcel Strack • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
16 Αυγ 2023 13:52 • boardgamearena.com/gamereview?table=401564076
At this table it was not time remaining as the players with second, fourt and fifth most time left reached next round!?
At this table it was not time remaining as the players with second, fourt and fifth most time left reached next round!?
orangeglacier • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
23 Αυγ 2023 20:36 • This also happened in this table: boardgamearena.com/table?table=409019322
Me and 1 other player stayed in the game and finished, but the other player was randomly not selected to continue in favor of players who quit.
The player who was skipped should be ineligible, but the other players should just continue the game and the highest scoring players advance like a normal game.
Me and 1 other player stayed in the game and finished, but the other player was randomly not selected to continue in favor of players who quit.
The player who was skipped should be ineligible, but the other players should just continue the game and the highest scoring players advance like a normal game.
menettm • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
27 Αυγ 2023 8:51 • On same subject a new suggestion was opened that may be redundant: boardgamearena.com/bug?id=96893 "Kicking players who go over their time limit in tournament game should be disabled or require a vote"
emmapants • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
1η Σεπ 2023 17:33 • This happened to me in a recent Obsession tournament and the player who skipped me had also done it in their previous game. (They also skipped another player who was out of more time, but because they skipped me first I was the only one who lost.) And so I get a negative reputation, even though they're basically cheating so they don't lose? boardgamearena.com/table?table=407406857
Furthermore, in tournament games it doesn't make the next game happen faster. You still are waiting the same amount of time until the next game in the tournament round.
Furthermore, in tournament games it doesn't make the next game happen faster. You still are waiting the same amount of time until the next game in the tournament round.
Mattuna74 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
5 Σεπ 2023 23:38 • It happens often that players in last place skip out of time players in order to “win”. For me if a player out of time is skipped, it should be placed last in that game (in this way time accountability is taken in consideration) but the game should continue for the other players as normal and the final ranking should respect the actual scores. It is embarrassing to see players boosting their positions when they see they did not win by skipping players. This really changes the result of long tournaments and it is a shame.
emmapants • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
11 Σεπ 2023 22:15 • Here is a 7 Wonders table where this player Rospetto85 was clearly losing and skipped me in order to win. boardgamearena.com/table?table=413879977
Screenshot: 64.media.tumblr.com/c8bacc56f6f4217e9233181dda67b7fc/e097776694d5a6fb-cd/s2048x3072/ef0171aec82751ebadac4ab434c6cec820eb1b2b.pnj
Screenshot: 64.media.tumblr.com/c8bacc56f6f4217e9233181dda67b7fc/e097776694d5a6fb-cd/s2048x3072/ef0171aec82751ebadac4ab434c6cec820eb1b2b.pnj
Godsmurf • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
12 Σεπ 2023 13:58 • It's incredible to me that after 2.5 years this thing, which ruins so many games and could be fixed so easily, remains undealt with, while a gazillion new games get programmed in the mean time.
emmapants • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
14 Σεπ 2023 18:18 • And another one: boardgamearena.com/table?table=415189781
Really, time should only count for reputation. Winning should be determined by points. It's not hard to figure out who is in the lead, most games are tallying the points as they go anyway, and it would solve this entire problem. This should be across the board, not just for tournaments also. The reputation lost is enough of a detriment to stay on time. This would just remove the inclination for people to cheat by kicking people who are out of time.
Really, time should only count for reputation. Winning should be determined by points. It's not hard to figure out who is in the lead, most games are tallying the points as they go anyway, and it would solve this entire problem. This should be across the board, not just for tournaments also. The reputation lost is enough of a detriment to stay on time. This would just remove the inclination for people to cheat by kicking people who are out of time.
MoSHtCZ • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
28 Σεπ 2023 2:12 • In my opinion it would be cool to enable the skip option if the player with the exceeded time didnt played his turn in last 24 hours.
Mathew5000 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
18 Δεκ 2023 7:02 • I made an alternate suggestion boardgamearena.com/bug?id=107708 that would allow expulsions only with the unanimous agreement of the players who are not out of time. Because sometimes there is a player in a game who never even comes to the table. When that player's allotment expires, the other players should be able to boot the out-of-time player, rather than having to wait for the maximum game duration to elapse (which can be as long as 30 days).
Schlinker • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
28 Δεκ 2023 20:16 • I agree that in multi-player tourneys the skipping is even more detrimental because it artificially hurts players who have nothing to do with the time-out, but I would strongly suggest that the option of "no skipping possible" is also implemented for 2 player tournaments.
It is VERY SAD when someone uses the skip button in a 2p tourney game, and it happens all the time. The tourney sets a maximum duration for the game, that will ensure no game takes too long, but for players to have the option to skip other players turns is detrimental to the gaming spirit.
It is VERY SAD when someone uses the skip button in a 2p tourney game, and it happens all the time. The tourney sets a maximum duration for the game, that will ensure no game takes too long, but for players to have the option to skip other players turns is detrimental to the gaming spirit.
Lady_Jane • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
18 Φεβ 2024 19:38 • I like the idea of allowing anyone to skip/expel the out of time player, however with a fairer way of assigning score/win order. I haven't spent a lot of time thinking how that would play out in different tournament styles and/or different games. I can imagine it would be tough to find a one size fits all fair option. That said, I would support almost anything over the current system.
I think requiring a consensus for expelling is a one size fits all improvement, as that way all factors (including whatever the current process for determining winner/score is) can be considered in the given situation.
In the case that different scenarios are better for different tournament styles/games, I like the idea of that being an option in tournament settings.
I think requiring a consensus for expelling is a one size fits all improvement, as that way all factors (including whatever the current process for determining winner/score is) can be considered in the given situation.
In the case that different scenarios are better for different tournament styles/games, I like the idea of that being an option in tournament settings.
mrdoctor • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
1η Μαρ 2024 13:41 • The ability to skip seems to 'ruin' a lot of tournaments. For multiplayer games it should at the very least require unanimous agreement from all the other players. It's better to just let games run the their maximum length and time-out - the longest any tournament game can ever be is 30 days, anyway.
Volts210 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
10 Μαρ 2024 7:21 • I agree with the suggestion, especially in some lengthy multiplayer games. It's hard for other players, especially those in a leading position, to accept when the last player abandons the game just before it's about to end.
Melofasol • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
12 Μαρ 2024 20:49 • I'd like to add my two cents to this suggestion after being ejected from a tournament, even though I finished the game (I decided not to leave it after a player was ejected for running out of time) in second place.
My idea for tables with more than two players is simply to continue the game by skipping turns or randomizing them for the person ejected. This way, all the players continue the game and the final ranking is based on the scores actually achieved. It seems to me perfectly unfair that the final ranking should not reflect the players' investment or the score they could have achieved. Some people use it to rig tournaments, and I think it's better that way, since in real life it's a decision between skipping the absent player's turn or restarting the game without him or her. It would also be a fairer solution for all tournaments!
My idea for tables with more than two players is simply to continue the game by skipping turns or randomizing them for the person ejected. This way, all the players continue the game and the final ranking is based on the scores actually achieved. It seems to me perfectly unfair that the final ranking should not reflect the players' investment or the score they could have achieved. Some people use it to rig tournaments, and I think it's better that way, since in real life it's a decision between skipping the absent player's turn or restarting the game without him or her. It would also be a fairer solution for all tournaments!
Fargrimmer • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
1η Απρ 2024 19:08 • In the tournament I am currently playing in, out of the three 8 person matches played, all 3 were forfeited because of a time out. This completely ruins this tournament for me.
I do think it can be necessary to have the option to kick someone from a match or a tournament, for example if someone is extremely out of time without a solid reason given. But it should never be done lightly in a tournament and I do agree with others that it should not be just one player's decision. Another option is to make the rule a bit more dynamic. You could give a penalty from the moment they're out of time, but only give the option to kick a player after they are a certain percentage of their given time past that deadline. What that percentage should be could either be determined by the tournament organizer or by BGA if they want to make the programming easier. My suggestion would be somewhere between 50%-150%.
I do think it can be necessary to have the option to kick someone from a match or a tournament, for example if someone is extremely out of time without a solid reason given. But it should never be done lightly in a tournament and I do agree with others that it should not be just one player's decision. Another option is to make the rule a bit more dynamic. You could give a penalty from the moment they're out of time, but only give the option to kick a player after they are a certain percentage of their given time past that deadline. What that percentage should be could either be determined by the tournament organizer or by BGA if they want to make the programming easier. My suggestion would be somewhere between 50%-150%.
simtt • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
2 Απρ 2024 17:26 • I am orgainzing 5p tournament with limited "Playing hours", and this kicking problem is really annoyed.
The time allotted to a player is halfed, so kicking is easily happened well before planned table duration.
The time allotted to a player is halfed, so kicking is easily happened well before planned table duration.
Laurion • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
26 Απρ 2024 14:25 • This has recently happened in a tournament game I was in. Combined with the fact that time jokers do not impact tournaments it can be easy for someone to time out even when maximum duration has not been reached. Skipping a player should only happen if a majority of those who are not out of time agree to it, and when that happens position should be allocated as if maximum duration had been met.
Phoxtrot • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
26 Απρ 2024 19:12 • Skipping has to remain an option, some players do leave and never come back.
If you remove skipping, you need to replace it with something else.
We need 2 things:
- More power to tournament admin (but this could be abused and people would complain to moderators etc...)
- More freedom for games to define what happens when someone leaves or is booted form a game.
For the second point, see
boardgamearena.com/bug?id=121841
For the first point, I don't know of any generic suggestion but there is this one that is related (about removing players before start of tournament):
boardgamearena.com/bug?id=43968
I think someone should make the effort to create a well structured suggestion about giving tournament admins some freedom as to what happens when a game cannot be completed.
But I'll say this:
Some speed settings are much more prone to people leaving (like very fast paced turn-based) and games with many players have a higher risk that two of the players would only log once per day which is usually what really slow down games.
When creating a tournament, you should think about that kind of details.
If you remove skipping, you need to replace it with something else.
We need 2 things:
- More power to tournament admin (but this could be abused and people would complain to moderators etc...)
- More freedom for games to define what happens when someone leaves or is booted form a game.
For the second point, see
boardgamearena.com/bug?id=121841
For the first point, I don't know of any generic suggestion but there is this one that is related (about removing players before start of tournament):
boardgamearena.com/bug?id=43968
I think someone should make the effort to create a well structured suggestion about giving tournament admins some freedom as to what happens when a game cannot be completed.
But I'll say this:
Some speed settings are much more prone to people leaving (like very fast paced turn-based) and games with many players have a higher risk that two of the players would only log once per day which is usually what really slow down games.
When creating a tournament, you should think about that kind of details.
n1caboose • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
29 Μαΐ 2024 18:14 • I saw a solution in another feedback report. Wouldn't this be the simplest and most fair solution?
- Eliminate skipping
- ALL players who did not run out of time by the end of the game advance to the next round. Timed out players are eliminated
It seems simple enough where it creates a much more fair outcome for the players who respected the time limit.
It does mean that potentially 3 players may advance when only 1 normally would, but this should be possible to handle in the regular tournament system though that tries to balance player count across games.
It's possible that an entire extra round of the tournament would be required to fix the overflow but that is 100% more preferable to me than having a likely winner unfairly eliminated.
- Eliminate skipping
- ALL players who did not run out of time by the end of the game advance to the next round. Timed out players are eliminated
It seems simple enough where it creates a much more fair outcome for the players who respected the time limit.
It does mean that potentially 3 players may advance when only 1 normally would, but this should be possible to handle in the regular tournament system though that tries to balance player count across games.
It's possible that an entire extra round of the tournament would be required to fix the overflow but that is 100% more preferable to me than having a likely winner unfairly eliminated.
Fear No Equal • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
16 Ιουν 2024 0:44 • Counter-proposal:
Restart or force a multiplayer game to continue. Restarting incentivizes a losing player to skip, but this is fine; superior players should still win. Forcing a conclusion in the skipped player's absence is workable in some games, may not be in others; perhaps this should be a tournament setting. This permits brackets and match-making to remain unchanged.
Equally importantly, implement a site-wide tournament ban for players who time-out of a tournament. Whether permanent or limited, there is no way to deter this behavior right now. A player can realize they're losing an elimination tournament, stop playing and ruin someone else's run, and turn around and sign up to do the same thing again the next day. Even having a reputation gate isn't really a solution as rep is not clearly associated with actual gameplay behavior.
People who ruin tournaments shouldn't be allowed to continue to do so.
Restart or force a multiplayer game to continue. Restarting incentivizes a losing player to skip, but this is fine; superior players should still win. Forcing a conclusion in the skipped player's absence is workable in some games, may not be in others; perhaps this should be a tournament setting. This permits brackets and match-making to remain unchanged.
Equally importantly, implement a site-wide tournament ban for players who time-out of a tournament. Whether permanent or limited, there is no way to deter this behavior right now. A player can realize they're losing an elimination tournament, stop playing and ruin someone else's run, and turn around and sign up to do the same thing again the next day. Even having a reputation gate isn't really a solution as rep is not clearly associated with actual gameplay behavior.
People who ruin tournaments shouldn't be allowed to continue to do so.
Yellow_Snow • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
5 Ιουλ 2024 16:02 • In swiss tournaments, timing out and failing to complete game should result in automatic withdrawal from tournaments. Otherwise, we have a single person that no longer logs into BGA ruining multiple games.
Yellow_Snow • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
4 Οκτ 2024 15:15 • Today, I encountered a new low - a player was kicked out from 8-person tournament game for having negative time of 11 SECONDS - we would have definitely managed to finish the game otherwise
boardgamearena.com/3/challengers?table=569795369
boardgamearena.com/3/challengers?table=569795369
edesmaria • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
9 Οκτ 2024 14:15 • Fiquei sem internet, tem acontecido tirarem-me pontos no carma, quando eu já não tenho mesa para jogar.
Lamento o vosso procedimento.
Há jogadores que combinam entre si, tentarem eliminar o jogador (que já foi o meu caso várias vezes.
Agradecia que verificassem este assunto, pois já perdi muitos pontoe por esta situação.
Obrigado
Lamento o vosso procedimento.
Há jogadores que combinam entre si, tentarem eliminar o jogador (que já foi o meu caso várias vezes.
Agradecia que verificassem este assunto, pois já perdi muitos pontoe por esta situação.
Obrigado
RazorOz • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
31 Οκτ 2024 10:33 •
1η Νοε 2024 9:29 • The easiest fix on half of this issue would be option for a bigger max round length. 30 days is extremely tight for longer games/completely unviable for some methods of play.
So take Heat: Pedal to the Metal, a Championship tournament with a high player count is basically completely unviable when the max round length is 30 days as to play 4 races in 30 days requires all players to be fast/same time zone. If there were options for 45 days, 60 days etc. I'm sure many would use them as many would rather the rounds actually complete than end in chaos.
So take Heat: Pedal to the Metal, a Championship tournament with a high player count is basically completely unviable when the max round length is 30 days as to play 4 races in 30 days requires all players to be fast/same time zone. If there were options for 45 days, 60 days etc. I'm sure many would use them as many would rather the rounds actually complete than end in chaos.
morgain13 • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
26 Νοε 2024 12:33 • Yes, this is really annoying!
Alternatively, one could implement that at least a third or half of the other players (that haven't gone over time) need to agree on the decision. That way you could still kick players that never even started playing etc
Alternatively, one could implement that at least a third or half of the other players (that haven't gone over time) need to agree on the decision. That way you could still kick players that never even started playing etc
JohnRM • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
17 Ιαν 2025 16:22 • sparkhunter008 immediately skipped another player on their last turn of the final table of a tournament. Would've easily finished the game as normal. The player skipped finished dead last despite not even having the most time in the red.
sparkhunter008 clearly skipped a specific player, as the player before the skipped player was much further in the red and sparkhunter008 waited for that player to finish their turn before skipping the targeted player.
boardgamearena.com/6/wingspan?table=612481773
sparkhunter008 clearly skipped a specific player, as the player before the skipped player was much further in the red and sparkhunter008 waited for that player to finish their turn before skipping the targeted player.
boardgamearena.com/6/wingspan?table=612481773
Rwain • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
18 Ιαν 2025 13:16 • After 4 years, still no improvement here... so sad as this well known problem gives BGA tournaments a bad reputation...
xsedlacp • Αυτή η πρόταση δεν έχει αναλυθεί ακόμα από τους προγραμματιστές:
22 Ιαν 2025 8:58 • Why this problem is not solved yet?
I believe, it is not so complex just to disable skipping move in tournament mode!
The game will be finished fairly and if there is really problem of time it will be finished same way as now.
Skipping a turn is of no benefit except that it advances unfairly further in tournament :-(
I believe, it is not so complex just to disable skipping move in tournament mode!
The game will be finished fairly and if there is really problem of time it will be finished same way as now.
Skipping a turn is of no benefit except that it advances unfairly further in tournament :-(
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